I will do modular 3d retopology, character rigging and game ready 3d models


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Are you looking for professional 3D retopology and rigging services for your game characters, modular assets, or animation projects?
You're in the right place!
I will provide clean, optimized, and production-ready 3D retopology and rigging for characters and modular 3D models.
Whether you need a high-poly model converted into an optimized low-poly mesh or a modular character prepared for animation and game development, I can help bring your project to the next level.
MY SERVICES INCLUDE:
- Modular 3D character retopology
- High-poly to low-poly retopology
- Clean quad-based topology
- Character mesh optimization
- 3D character rigging
- Bone placement and skeleton setup
- Weight painting and skinning
- UV unwrapping (if requested)
- Game-ready character preparation
- Basic deformation testing
- Modular body parts and armor setup
SOFTWARE AND WORKFLOW
Blender, Maya, ZBrush, and other compatible 3D workflows, depending on project requirements.
WHY CHOOSE MY SERVICE?
- Clean and organized topology
- Animation-friendly mesh structure
- Optimized geometry
- Attention to detail
- Professional communication
- Delivery based on your project requirements
PLEASE NOTE:
Every 3D project is different. Kindly contact me before o
Preferencia de estilo de entrega
Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.
Conoce a timmy
modular 3D retopology, character rigging and game ready 3D model
- DeReino Unido
- Miembro desdenov 2026
Idiomas
Inglés
FAQ
: What is 3D retopology?
A: Retopology is the process of creating clean, optimized geometry from an existing 3D model, making it suitable for animation, games, and rendering.
Can you retopologize high-poly characters?
A: Yes! I can create optimized low-poly topology from high-poly sculpts and existing 3D models.
Do you provide character rigging?
A: Yes, I provide skeleton setup, bone placement, weight painting, and basic deformation testing.
Can you work on modular characters?
A: Yes! I can work with modular character components, including separate body parts, outfits, armor, and accessories.
Can you work on modular characters?
A: Yes! I can work with modular character components, including separate body parts, outfits, armor, and accessories. Q: Which file formats do you accept? A: I can work with compatible formats such as FBX, OBJ, BLEND, and other formats depending on the project
