p
pulsemesh

Benjamin Guill

@pulsemesh

Game Ready, Film Quality 3D Characters with Clean Topology and Expressive Detail

Estados Unidos
Inglés, Tagalo, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
3D Character Artist specializing in game and film pipelines. I create stylized & realistic characters with clean topology, proper edge flow, and production-ready rigs. Services: High-Poly Sculpt, Retopology, UV Unwrap, PBR Texturing, and BLENDSHAPES for Animation. SOFTWARE: BLENDER, ZBRUSH, MAYA, SUBSTANCE PAINTER. Delivered for Unreal, Unity, and cinematic use. From concept to publish-ready model, optimized, expressive, and portfolio-worthy.... Lee más

Habilidades

p
pulsemesh
Benjamin Guill
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Modelado de personajes
I will model 3d character for games and film