I will create clean 3D models and hard surface props in Blender
Estados Unidos
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi there! I'm a passionate 3D artist specializing in hard-surface and prop modeling using Blender. I focus on turning sketches, reference images, and concept art into clean, well-structured 3D models—from game assets and architectural structures to custom logos and emblems.
My top priority is delivering clean topology, precise attention to detail, and seamless communication. Send me a message with your idea, and let's bring it to life!... Lee más