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I will create photoralistic game ready pbr models

P
pixelalpcgi
P
pixelalpcgi
Alptekin
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Welcome!


I am a 3D artist who is dedicated to create 3D game ready assets. My workflow depends on delivering optimized(lowpoly) models and realistic high quality PBR textures with the quality of your demand (2k or 4k).


Softwares I use with proficiency: Blender, Substance 3D Painter, 3Ds Max, Photoshop, Topogun.


What is my workflow?


I will make a research to understand the demand. Will start to design or model. I will create the high poly model first. Then I will create an optimized low poly model and its unwrapped(non-overlapping) uvw maps. I will bake the details of high poly to low poly model. Then I will finilize the process with texturing.


What I will deliver to you:


-Low poly Model in fbx and obj formats.

-Textures in demanded resolution with PBR format (-base color -roughness -normal -opacity -metalness etc.)

-Nicely rendered previews


-I will be available after the delivery to solve possible problems


My portfolio: pixelalp.artstation.com

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Alptekin

Alptekin
  • DeTurquía
  • Miembro desdemay 2023
  • Idiomas

    Turco, Inglés
I am a digital artist with dedication to create game ready 3D assets that have optimized topologies(lowpoly) and realistic PBR textures. I have a 3 years of experience in cgi industry in general, first 2 years of it were focused on archviz projects and then I found my passion area as game art and dedicated myself to learn the most effective workflows in this area. My proficiency on the Hard Surface methods is proven by my portfolio but I am open to learn any other methods. I can take your orders as freelance projects and I am also available to join an inspiring project as a full time employee