p
peter_michael45

Peter

@peter_michael45
5.0(6)

UE5 Blender Character Rigging and Animation Game Expert

Nigeria
Inglés, Italiano, Francés, Portugués, Español, Danés
Parte de la información aparece en idioma inglés.
Sobre mí
I am a professional 3D Character Artist and Technical Character Rigger specializing in Unreal Engine 5, Blender, Character Creator (CC4/CCA), Daz3D and Mixamo. I help game developers fix broken character rigs, bone hierarchy, skin weight, FBX import/export issues, animation retarget, MetaHuman integration and Chaos Cloth physics. I also create realistic game characters, FPS arm rigs and models for UE5 and Unity. Whether your character has rigging errors, deformed meshe, animation problems or import issues, I deliver clean and reliable solutions with fast communication and high quality results.... Lee más

Habilidades

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peter_michael45
Peter
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado de personajes
I will fix blender ue5 realistic fps game 3d model character rig mixamo animation fbx
5.0(4)
Modelado de personajes
I will fix ue5 daz cca character rig retarget bone hierarchy skin weight fbx animation
5.0(2)

Porfolio

Experiencia laboral

Art_on Ice

Roblox UGC hairstyles, clothing, and avatar models with rigging and animation

Art on Ice • Freelance

Mar 2026 - Present4 mos

I am a professional 3D character artist and rigger specializing in Roblox, UE5, Unity, and Blender. I design Roblox UGC hairstyles, clothing, and avatar models with clean topology, rigging, and Mixamo animation. I also fix UE4 to UE5 issues, broken CC4 rigs, FBX import errors, animation retargeting, and mesh problems. I repair weight paint, skin deformation, and FPS arm rigs for game-ready results. I deliver fast, clean, and optimized 3D characters ready for games and marketplaces.

FHG

Freelance • 1 yr

3D Character Artist | Rigging | Cloth | Hair | Game Ready UE5

Jan 2026 - Present6 mos

I am a professional 3D character artist and rigger specializing in Blender game characters for UE5 and Unity. I fix 3D armor clothing rigs, weight paint, and cloth simulation on your rigged character for smooth game animation. I also create full-body rigs, hair rigs, Chaos cloth setups, FPS arm rigs, and realistic character animations for games. I sculpt high-quality realistic 3D characters and repair broken rigs, Mixamo retarget issues, and animation problems. If your Blender character, armor, or clothing is not working in UE5 or Unity, I will fix it fast and make it game-ready. Fast delivery and clear communication.

“Professional 3D Character Artist | Full-Body Rig, Hair & Cloth, UE5/Unity/Blender Game-Ready Models

Jan 2026 - Present6 mos

I am a professional 3D character artist and rigger with expertise in rigging full-body 3D models, including hair, cloth, and FPS arm animations, for Unreal Engine 5 (UE5), Unity, and Blender. I also sculpt high-quality, realistic 3D game characters, from RPG heroes to medieval characters, ready for game animation and production. I help game developers and studios by delivering optimized, fully rigged, and realistic characters that work seamlessly in UE5 Chaos, Unity, or Blender. My goal is to provide fast, reliable, and professional 3D modeling, rigging, and animation services that bring your game characters to life. Let’s create your next playable character or game hero with perfect rig, cloth, hair, and animations!

6 Reseñas
5.0

(6)
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(0)
(0)
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Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    5
1-5 de 6 reseñas
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