p
peter_michael45

Peter

@peter_michael45
4.9(20)

Level 1

UE5 3D Character, Rigging, Animation and Minecraft Specialist

Nigeria
Inglés, Italiano, Francés, Portugués, Español, Danés
Parte de la información aparece en idioma inglés.
Sobre mí
I am a professional 3D character artist and game development specialist focused on Unreal Engine 5, Blender, Unity, Roblox, and Minecraft. I fix UE5 MetaHuman, CC4, CC5, and DAZ character rigs, skin weights, bone hierarchy, FBX, retargeting, Mixamo, animation, and Chaos Cloth issues. I also create cinematic game animation, mocap cleanup, NPC AI, combat systems, multiplayer mechanics, and gameplay fixes. For Minecraft and Roblox, I handle modpacks, quests, NPCs, scripts, VFX, and server systems. Fast, reliable, game-ready solutions with clear communication. ... Lee más

Habilidades

p
peter_michael45
Peter
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado de personajes
I will fix ue5 metahuman cc4 character rig retarget cloth physic skin weight fbx
5.0(6)
Modelado de personajes
I will fix game character rig skin weights fbx ue5 skeleton animation errors
5.0(5)

Porfolio

Experiencia laboral

Art_on Ice

Roblox UGC hairstyles, clothing, and avatar models with rigging and animation

Art on Ice • Freelance

Mar 2026 - Present • 7 mos

I am a professional 3D character artist and rigger specializing in Roblox, UE5, Unity, and Blender. I design Roblox UGC hairstyles, clothing, and avatar models with clean topology, rigging, and Mixamo animation. I also fix UE4 to UE5 issues, broken CC4 rigs, FBX import errors, animation retargeting, and mesh problems. I repair weight paint, skin deformation, and FPS arm rigs for game-ready results. I deliver fast, clean, and optimized 3D characters ready for games and marketplaces.

FHG

Freelance • 1 yr 6 mos

3D Character Artist | Rigging | Cloth | Hair | Game Ready UE5

Jan 2026 - Present • 9 mos

I am a professional 3D character artist and rigger specializing in Blender game characters for UE5 and Unity. I fix 3D armor clothing rigs, weight paint, and cloth simulation on your rigged character for smooth game animation. I also create full-body rigs, hair rigs, Chaos cloth setups, FPS arm rigs, and realistic character animations for games. I sculpt high-quality realistic 3D characters and repair broken rigs, Mixamo retarget issues, and animation problems. If your Blender character, armor, or clothing is not working in UE5 or Unity, I will fix it fast and make it game-ready. Fast delivery and clear communication.

“Professional 3D Character Artist | Full-Body Rig, Hair & Cloth, UE5/Unity/Blender Game-Ready Models

Jan 2026 - Present • 9 mos

I am a professional 3D character artist and rigger with expertise in rigging full-body 3D models, including hair, cloth, and FPS arm animations, for Unreal Engine 5 (UE5), Unity, and Blender. I also sculpt high-quality, realistic 3D game characters, from RPG heroes to medieval characters, ready for game animation and production. I help game developers and studios by delivering optimized, fully rigged, and realistic characters that work seamlessly in UE5 Chaos, Unity, or Blender. My goal is to provide fast, reliable, and professional 3D modeling, rigging, and animation services that bring your game characters to life. Let’s create your next playable character or game hero with perfect rig, cloth, hair, and animations!

20 Reseñas
4.9

(19)
(0)
(1)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    4.9
  • Calidad de la entrega
    4.9
  • Valor de la entrega
    5
1-5 de 20 reseñas
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    Although I provided multiple extensions and was always prompt with providing source files and feedback along general communication, I was left mostly unfulfilled with the quality of the skinning corrections sent back to me by the seller. I wish he was more transparent about the expectation of his abilities...

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    Peter took the time to understand the needs of my project, which was pretty large, and ensured I was going to be delivered the kind of final product I was looking to have made, which was about 20 characters' costumes I needed skinned and turned into Resizable Wardrobe Assets inside Unreal Engine 5.8....

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    willief

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    Peter was great to work with. He was patient, responsive, and genuinely committed to figuring out a difficult Unreal/MetaHuman clothing issue. The problem turned out to be more complicated than it first appeared, but he continued investigating, provided multiple test files, explained what he was testing...

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    Great work! He fixed my Cobblemon server issues and delivered exactly what I needed. Professional, responsive, and easy to work with. Highly recommended!

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    Great job! The character is now working perfectly in UE5. The seller was patient, professional, and handled all the fixes well. Highly recommended!

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