p
peter_daniel980

Peter

@peter_daniel980

Professional 3D Character Rigging and Game Ready Modeling

Ucrania
Inglés, Ucraniano, Polaco, Portugués, Español, Danés
Parte de la información aparece en idioma inglés.
Sobre mí
I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high quality results. Contact me for fast, reliable service.... Lee más

Habilidades

p
peter_daniel980
Peter
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Revisa mis servicios

Modelado de personajes
I will create stylize 3d skunk game character model rig animation for ue5 unity blender
Modelado de personajes
I will fix non manifold mesh repair watertight stl for 3d printable character model rig

Porfolio

Experiencia laboral

Fix, Rig & Animate 3D Characters for Games and 3D Print

FHG • Freelance

Jan 2026 - Present4 mos

I am a professional 3D character artist specializing in rigging, skin weighting, and animation for game-ready models in Unreal Engine and Unity. I expertly fix rig, bone, and animation issues using Maya, Blender, and iClone. I also repair low poly PS1, PS2, and N64 style characters, including UV mapping and texture errors. Additionally, I resolve non-manifold meshes and create watertight STL files for 3D printing. I deliver clean topology, optimized performance, and high-quality results. Contact me for fast, reliable service.