Professional 3D Character Artist Rigging, Facial Rig, Retopology CC4CC5
Estados Unidos
Inglés, Francés, Español, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional 3D Character Artist and Rigger specializing in character modeling, retopology, body rigging, facial rigging, and character fixes. I work with Character Creator 4 & 5 (CC4/CC5), iClone, Maya, and Auto-Rig workflows. I can prepare game-ready and animation-ready characters with clean topology, functional facial systems, and reliable deformation. Whether you need a character modeled, retopologized, rigged, repaired, or optimized for animation, I deliver accurate, production-ready results tailored to your project.... Lee más