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Character Designer
DreamWorks Animation • Freelance
Aug 2023 - Present • 2 yrs 9 mos
I have solid experience in 2D & 3D character modeling, creating assets for games, animation, and digital media. I understand industry workflows including sculpting, retopology, UV mapping, texturing, and rendering. I use tools like Blender, ZBrush, Maya, and Substance Painter to deliver high quality results. I focus on clean topology, detail, and optimization for real time and cinematic use. I communicate clearly, meet deadlines, and ensure every project meets professional standards.