I will create retro 8bit 16bit pixel art characters and animations for games in unity

O
odunalayormhi
O
odunalayormhi
Odunalayormhi
Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Are you building a retro style game and need pixel art characters that actually work in game, not just look good?

I create retro 8bit and 16bit pixel art characters and animations for games, designed specifically for real gameplay use clean sprites, smooth animations, and properly organized sprite sheets.


Many game developers struggle with pixel art that has inconsistent sizes, broken animation loops, or sprite sheets that dont integrate well into their game engine. This service is built to solve exactly that.


What youll get:

Custom pixel art characters (player, enemies, NPCs, or props)

Smooth pixel art animations (idle, walk, run, attack, etc.)

Clean, game ready sprite sheets

Retro styles: 8bit, 16bit, NES, SNES, and classic arcade

Assets suitable for Unity, Godot, GameMaker, and other engines


Perfect for:

Indie games, RPGs, platformers, fighting games, mobile games, and retro inspired projects.


Simple process:

You share your character idea I design the pixel art animate deliver ready to use files


If you want reliable pixel art game assets that save you time and fit directly into your game, youre in the right place.

Lets bring your game characters to life pixel by pixel.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Odunalayormhi

Odunalayormhi

PIXEL ARTIST

2.0(2)
  • DeNigeria
  • Miembro desdeago 2024
  • Responde aprox. en:1 hora
  • Última entrega5 meses
  • Idiomas

    Inglés, Alemán, Francés, Español
I’m a Pixel Artist creating high-quality, game-ready assets across all areas of pixel art. I design characters, animations, sprite sheets, tilesets, UI/HUD, icons, props, environments, and full asset packs in 8-bit, 16-bit, or modern styles. My work focuses on clarity, consistency, readability, and smooth in-game performance. I can match existing styles or develop a unique visual direction according to your project. I use Aseprite, Photoshop, Illustrator, and Blender to deliver clean visuals that integrate seamlessly, enhance user experience, and bring your ideas to life with creativity.