I will create low poly 3d game assets for unity and unreal engine

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Melania dB
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Looking for clean, game-ready 3D props for your Unity or Unreal project?

I'm a Game Design student specializing in low-poly 3D modeling for video games. I work with the full pipeline Maya for modeling, Substance Painter for PBR texturing to deliver assets that are optimized and ready to drop straight into your game engine.

What you get:

  • Clean, game-ready topology (no ngons, optimized poly count)
  • PBR texturing (base color, normal, roughness/metallic maps)
  • Export in FBX/OBJ, tested for Unity and Unreal Engine
  • Clear communication throughout the process

I'm currently expanding my portfolio, which means you get focused attention on your project, fast turnaround, and pricing that reflects a growing seller without compromising on quality or technical accuracy.

Have a specific reference or style in mind? Send me the details and I'll confirm feasibility before you order.

Let's bring your prop to life!

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Conoce a Melania dB

Melania dB

3D Game Artist

  • DeItalia
  • Miembro desdesep 2026
  • Responde aprox. en:1 hora
  • Idiomas

    Italiano, Inglés
Hi! I'm Melania, a Game Design student in Rome specializing in low-poly 3D assets for video games. I work with Maya and Substance Painter across the full pipeline — modeling, UV mapping, PBR texturing, and optimization — for Unity and Unreal Engine. I'm just starting out on Fiverr, but not in the craft: precision, clear communication, and meeting deadlines are non-negotiable for me. Need low-poly props or environment assets for your project? Feel free to reach out — happy to talk it through.

Mi porfolio