3D Generalist and Game Asset Optimizer, Blender and Unity
Chile
Español, Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Video Game Creation and Digital Animation student focused on optimized topology and rendering performance. Specialist in 3D modeling, texturing, and rendering workflows in Blender (Cycles/Eevee). I design props, characters, and structured environments. My protocol guarantees high visual fidelity assets without compromising resource economy... Lee más