Maya and ZBrush artist specializing in game props and environments
India
Inglés, Malayalam, Hindi
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I'm Nithin, a 3D Artist specializing in game-ready props, environment assets, and realistic texturing. I work with Maya, ZBrush, Substance Painter, and Photoshop to create high-quality assets optimized for games and real-time applications. I focus on clean modeling, efficient topology, PBR texturing, and attention to detail to bring ideas to life. Whether you need a game prop, environment asset, or custom 3D model, I'm committed to delivering quality work on time and maintaining clear communication throughout the project... Lee más