I am a 3D artist with 2+ years of experience in creating high-quality 3D assets for games and cinematics.
I specialize in hard surface modeling and primarily work in a realistic style, but I can also create stylized models upon request.
My expertise includes:
-Game-ready and cinematic models with clean topology
-Optimized UVs
-High-quality PBR texturing and rendering
-Integration of models into Unreal Engine
If you are looking for professional, polished, and ready-to-use 3D models that bring your project to life, I can help.... Lee más