n
nicogarcias_dev

Nico Garcia

@nicogarcias_dev
5.0(13)

Senior Unity Developer

Chile
Español, Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Senior Unity Developer specialized in XR, simulation and advanced gameplay systems. I work with game studios and companies to build scalable, production-ready projects — from custom gameplay systems to immersive VR experiences. Expertise in debugging, performance optimization, physics-based mechanics and clean architecture. Clear communication. Clean code. Reliable delivery.... Lee más

Habilidades

n
nicogarcias_dev
Nico Garcia
desconectado • 
Tiempo medio de respuesta: 3 horas

Revisa mis servicios

Creación de prototipos
I will develop a professional VR or xr experience in unity
5.0(11)
Creación de prototipos
I will develop a professional unity game prototype
5.0(2)

Experiencia laboral

Senior Unity Developer

Minverso • Tiempo completo

Jul 2025 - Present10 mos

Led development of immersive XR training and industrial simulation projects using Unity and Meta Quest. Built scalable interaction systems, physics-based mechanics and modular architectures for complex scenarios. Worked on performance optimization, system refactoring and production-ready implementations for real-world clients. Technologies: Unity, OpenXR, XR Interaction Toolkit, C#, advanced physics systems.

Unity XR Developer – VR / MR & Digital Twins

DR Consultores • Tiempo completo

Oct 2024 - Jul 20259 mos

Developed Virtual Reality (VR) and Mixed Reality (MR) applications, with strong focus on Digital Twin solutions for industrial environments. Built interactive simulations, real-time visualization systems and immersive training experiences. Worked on structured system architecture, optimization and scalable Unity implementations. Technologies: Unity, XR development, C#, real-time systems, digital twin integration.

Self-Employed

Unity XR & Interactive Experiences Developer

Self-Employed • Freelance

Jan 2022 - Dec 20242 yrs 11 mos

Developed commercial games, immersive experiences and interactive applications for events, brands and companies. Built VR and AR experiences, interactive event kiosks (totems), custom gameplay systems and branded digital products. Handled full development cycle including design, system architecture, implementation and deployment. Focused on scalable solutions, clean code and high-quality user experiences. Technologies: Unity, C#, VR/AR, gameplay systems, interactive installations.

13 Reseñas
5.0

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  • Nivel de comunicación del Freelancer
    5
  • Recomendar a un amigo
    5
  • Servicio según lo descrito
    5
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    Nico is not one of the best in this industry. He's the best so far. He pays close attention to all the details. He will help, and if there is any small problem, he will comply and work right away with his knowledge and patience. We're glad to know that there's still real good developers who are really...

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    Excellent work! I will be back!

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    He was really polite and helpful!

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    A 1 persona le resultó útil esta reseña.