Hi, I’m Mamunur Rashid Munna, a passionate 3D Artist with 6+ years of experience in UV unwrapping & PBR texturing using Substance Painter, Blender, and industry-standard pipelines. I’ve worked with multiple companies on projects for games, animations, VR/AR, product design & cinematics. My goal is to deliver game-ready, optimized assets with clean UVs & high-quality textures that integrate seamlessly into Unity, Unreal, or other engines. Let’s bring your 3D models to life!... Lee más