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mp_gopani

Tirth G

@mp_gopani

Vetted Pro

5.0(40)

Level 2

Software Engineer AR VR Game and Mobile App Developer

Alemania
Inglés, Alemán, Hindi, Gujarati
Parte de la información aparece en idioma inglés.
Revisado por el equipo de Fiverr Pro

El equipo de Fiverr Pro seleccionó a Tirth G por su experiencia.

Revisado para

  • Desarrollo de aplicaciones móviles

  • Desarrollo de videojuegos

Sobre mí
Mobile App & VR/AR Developer | 6+ Years Expertise With a background in Engineering Physics and 6+ years in tech, I specialize in Flutter/FlutterFlow for hybrid apps and VR/AR for aviation. My work spans: Mobile Apps: E-commerce, AI (OpenAI), social/chat, fitness, booking systems VR/AR: Air taxi tools, cabin design, IoT/Python data analysis Engineering: MATLAB/AutoCAD system optimization (HyperPodX) I deliver scalable, innovative solutions—from startups to enterprise apps. Let’s build your vision!... Lee más

Habilidades

m
mp_gopani
Tirth G
USD 35/hora
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Creación completa de videojuegos
I will do unity 3d games, mobile games, ar VR apps, and complete game development
5.0(20)
Desarrollo de multiplataforma
I will build mobile app development solutions using flutter and flutterflow
5.0(10)

¿Quieres trabajar por horas?

Dile a Tirth G qué necesitas.

USD 35

/

hora

Porfolio

Experiencia laboral

Software Developer & Unity Developer & VR Engineer

Humatects GmbH

Aug 2021 - Present4 yrs 11 mos

Designing and developing immersive XR systems and real-time distributed platforms for aerospace, research, and industrial applications. My work focuses on transforming complex telemetry and sensor data into interactive 3D environments using Unity and OpenXR. Aerospace & Telemetry Systems • Architected an end-to-end distributed XR system connecting airborne radar to a VR ground control station using Protobuf and ZeroMQ, achieving <100ms real-time communication latency. • Developed a Unity-based radar visualization platform displaying tracked objects, telemetry streams, and situational awareness overlays. • Implemented advanced 3D operator interfaces including multi-layer radar views, mini-maps, and multi-perspective camera systems. • Optimized VR performance using LOD cascading, occlusion culling, GPU instancing, and object pooling, maintaining stable 80Hz rendering on Oculus Rift S. • Conducted live system testing during aerospace flight measurement campaigns, maintaining stable VR visualization and low-latency telemetry. XR Research & Spatial Audio • Engineered a spatial audio simulation system using HRTF models and Steam Audio SDK for immersive acoustic environments used in hearing-aid validation research. • Implemented eye and gaze tracking with HoloLens 2 API and OpenXR for Meta Quest, enabling precise spatial interaction experiments. AI, Data & Cloud Platforms • Built machine learning pipelines (TensorFlow, scikit-learn) forecasting smart-grid failures with 92% prediction accuracy. • Developed real-time data ingestion systems using NetMQ and InfluxDB with sub-500ms query latency. • Designed interactive analytics dashboards using Plotly Dash and Mapbox. • Implemented CI/CD pipelines and cloud infrastructure using AWS, Docker, GitLab Actions, and Terraform.

German_Aerospace Center (DLR)

Master Thesis

German Aerospace Center (DLR)

Apr 2023 - Nov 20237 mos

Developed a virtual reality ground station tool for autonomous air taxi monitoring, integrating 3D radar simulation and real-time telemetry visualization. • Researched radar data simulation methods and visualization strategies in Unity. • Designed multiple 3D radar visualization techniques for monitoring airborne vehicles and telemetry streams. • Evaluated different radar architectures and data acquisition pipelines for air-to-ground monitoring systems. • Developed validation and verification frameworks for Unity-based radar simulation platforms.

40 Reseñas
5.0

(40)
(1)
(0)
(0)
(0)
Desglose de calificaciones
  • Nivel de comunicación del Freelancer
    5
  • Calidad de la entrega
    5
  • Valor de la entrega
    5
1-5 de 40 reseñas
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    Z

    zorospy

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    5

    The project was supposed to take 2 days, but he finished it in just 4 hours. He was extremely professional, kept me updated throughout the entire process, and was willing to make additional changes without any issues. By far, he’s the best person I’ve worked with so far.

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    trois222canards

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    5

    genius. my request was quite special, and he delivered in time, and with a lot of interest in the project, showcasing attention to detail and remarkable modelling skills, as well as understanding of the further objective of the idea. highly reccomended to work with for any 3D/VR (Blender, Unity..) project.

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    robins_wing_ven

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    4.7

    Absurdly fast response times and was accommodating to how I wanted to get things done. I commissioned them to help me with a networking issue on my project I haven't been able to resolve in 2 months. While everything I asked for was not addressed, in 2 days the changes made and work they did allowed...

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    Útil?
    No
    R

    rameen300

    Cliente recurrente

    DE

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    5

    I am very happy with the professionell workstyle of Tirth, because he integrated all my wishes by the Project. He is a strong Developer and i got delivery before time. I highly recommend Tirth for any app development project.

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    P

    plumick

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    I like working with Tirth G. Always goes above and beyond to make sure we get the game programmed in the way I want.

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