I'm a professional 3D Character Artist specializing in character modeling, rigging, facial rigging, Apple ARKit 52 blendshapes, VRChat avatars, VTuber avatars, Roblox characters, Unity, Unreal Engine, and Blender workflows.
I help game developers, animation studios, content creators, VTubers, and businesses transform concepts into high-quality production-ready 3D characters.
I focus on creating clean topology, smooth deformation, professional rigs, optimized models, and game-ready assets with attention to detail and fast communication.
Let's build something amazing together.... Lee más