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meshextreme

MeshExtreme

@meshextreme

Turning Concepts Into Production Ready 3D Models

Pakistán
Inglés, Urdu, Árabe, Hindi
Parte de la información aparece en idioma inglés.
Sobre mí
I am an award-winning 3D artist specializing in asset creation, hard-surface modeling, and environment design in Blender. Backed by competition wins and studio client experience, I focus on technically sound, production-ready models. My primary focus is optimized game assets and environments. I also design commercial and architectural projects, including town layouts, buildings, and detailed house interiors/exteriors. Every model is delivered with precise scaling, clean topology, smart UVs, and high-quality PBR texturing tailored to your specific pipeline.... Lee más

Habilidades

m
meshextreme
MeshExtreme
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Revisa mis servicios

Utilería y objetos
I will create realistic, hard surface models, street props or 3d objects, no ai

Experiencia laboral

Self_Employed

Self Employed

Trabajador autónomo • 5 mos

3D Environment & Asset Designer

Dec 2025 - Jan 20261 mo

Developed comprehensive 3D assets and environmental layouts for a large scale commercial mall project. Responsibilities included modeling detailed structural building exteriors, designing interior retail spaces, and creating optimized props for architectural visualization. Focused heavily on accurate real world scaling, clean wireframe execution, and high fidelity PBR texturing to deliver production ready assets tailored to the client’s presentation pipeline.

Technical 3D Modeler

Jun 2025 - Oct 20254 mos

Collaborated directly with a Project Lead on an advanced 3D modeling and asset creation initiative inside Blender. Responsible for translating conceptual sketches into clean geometric meshes, optimizing polycounts, and managing UV unwrapping workflows. Developed modular environmental components and town layout assets, ensuring all meshes adhered strictly to technical rendering guidelines and pipeline specifications.