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maxbecke

Max Becke

@maxbecke

Game Ready Rigs, Digital Collectibles Creative 3D Assets Built for Performance

Alemania
Alemán, Español, Francés, Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Hi, I'm Max Becke, a german -based 3D artist with years of experience creating game-ready characters and digital collectibles. I specialize in humanoid rigging for Unity, facial rigs with blendshapes and visemes, 3D PFP collectibles, and pixel NFT collections. My focus is on clean workflows, smooth animation compatibility, and high-quality assets tailored for games, streaming, and digital projects with reliable communication and on-time delivery.... Lee más

Habilidades

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maxbecke
Max Becke
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Modelado de personajes
I will rig humanoid game model for unity animation and mecanim compatibility
Montaje 3D
I will rig facial expressions visemes and lip sync for animation with any audio

Experiencia laboral

Freelancer.com

Senior 3D Character Artist and Technical Rigging Specialist Unity, VTuber and Digital

Freelancer.com • Freelance

Aug 2019 - Aug 20267 yrs

Professional 3D artist specializing in character modeling, Unity humanoid rigging, facial rigging, and digital collectible creation for games, virtual platforms, and creative projects. Delivered high-quality humanoid rigs with Mecanim compatibility, expressive facial blendshapes, visemes, and lip-sync solutions for animation and VTuber workflows. Successfully created custom 3D PFP collectibles, pixel NFT collections, and optimized game-ready assets for developers, creators, and brands. Known for combining technical precision with artistic quality, ensuring every model is optimized for performance while maintaining clean topology, efficient workflows, and production-ready standards.