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Programmer senior
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Experiencia laboral
Self Employed
Freelance • 6 yrs 9 mos
Cone Engine
Apr 2024 - Present • 2 yrs 3 mos
Lead developer and creator of Cone Engine, a custom 3D rendering engine for RPG Maker VX Ace written in C++. Responsible for the architecture, implementation, optimization, and maintenance of the engine and its tools. Key responsibilities: • Developed a real-time 3D renderer for RPG Maker VX Ace. • Designed rendering, lighting, and camera systems. • Implemented AI, pathfinding, collision, and gameplay systems. • Created custom RGSS3 (Ruby) integrations with the C++ engine. • Optimized CPU and GPU performance. • Built developer tools, editors, and debugging utilities. • Developed custom scripting systems and engine extensions. • Maintained compatibility with existing RPG Maker VX Ace projects while adding modern engine features.
Software Developer
Jan 2022 - Present • 4 yrs 6 mos
Freelance software developer specializing in custom game systems, RPG Maker VX Ace scripting, desktop applications, Python automation, debugging, reverse engineering, performance optimization, and custom software solutions. Developed numerous tools and gameplay systems for independent game projects.