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Freelance Game Developer
Epic Games • Freelance
Jan 2022 - Jan 2024 • 2 yrs
Developed and implemented gameplay systems using Unreal Engine with Blueprints and C++. Collaborated with cross-functional teams to prototype and iterate on gameplay mechanics. Created optimized 3D environments and assets aligned with Unreal Engine performance standards. Integrated UI systems, HUDs, and interactive elements. Worked within agile pipelines, meeting strict production milestones.