m
maria_hoffman_1

Maria

@maria_hoffman_1

Maria Game

Alemania
Alemán
Parte de la información aparece en idioma inglés.
Sobre mí
Greetings. I'm Maria, a UE5 Blueprint developer & Fortnite UEFN map creator specializing in gameplay systems, save systems, HUD/UI, game prototypes, and custom Fortnite Creative maps. I've built across action, RPG, FPS, and open world projects and written Game Design Documents for indie devs, studios, and creators ready to pitch or build. Whether you're a solo dev, game studio, or YouTube creator, I deliver clean, fast, revision-included results. Message me before ordering. Let's build.... Lee más

Habilidades

m
maria_hoffman_1
Maria
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Programación y tecnología
I will write a professional game design document gdd for your indie game or concept
Artes gráficas y diseño
I will build a complete save and load game system in unreal engine 5 blueprint

Experiencia laboral

Fiverr

UE5 Game Developer & UEFN Map Creator

Fiverr • Freelance

Jan 2026 - Present4 mos

Provided specialist UE5 Blueprint development and Fortnite UEFN Creative map services to indie developers, game studios, and content creators worldwide. Delivered gameplay systems, save and load systems, HUD and UI implementation via UMG, Game Design Documents, and fully published custom Fortnite Creative islands across action, RPG, FPS, and open world genres. Managed full project lifecycle independently from client brief and scope confirmation through to delivery, revision, and post-delivery support.

TECHDesign

Game Developer

TECHDesign • Tiempo completo

Feb 2018 - May 20202 yrs 3 mos

Developed and maintained interactive gameplay systems within a tech company's internal game division. Built and iterated on Unreal Engine Blueprint mechanics, player systems, and core gameplay loops across multiple project cycles. Collaborated with cross-functional teams including artists, designers, and engineers to deliver polished game features on schedule. Contributed to game architecture decisions, performance optimization, and quality assurance testing across action, FPS, and open world game projects.