I will create game ready modular buildings for roblox, unreal engine and unity games

M
marco_ricci1
M
marco_ricci1
Marco
Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Build larger game environments faster with reusable modular buildings.


I will create game-ready modular building assets for Unreal Engine and Unity that can be assembled, reused, and customized across your levels.


Instead of creating one building that can only be used once, I can design a modular kit containing reusable architectural pieces such as walls, floors, roofs, doors, windows, corners, stairs, facades, and trim elements.


WHAT I CAN CREATE


  • Modular walls
  • Floor pieces
  • Roof sections
  • Doors
  • Windows
  • Stairs
  • Building facades
  • Corner pieces
  • Trim pieces
  • Architectural props
  • Exterior building assets
  • Interior building components
  • Reusable environment kits
  • PBR materials and textures


Depending on your package, your assets can include:


  • Clean game-ready topology
  • UV mapping
  • PBR materials
  • Texture maps
  • LODs
  • Collision
  • Modular grid-friendly pieces
  • Consistent scale
  • Organized asset naming
  • FBX/GLB exports


For large modular kits or complete environment projects, please contact me before ordering so I can review the requirements and create an appropriate custom offer.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Marco

Marco

Marco 3d

  • DeItalia
  • Miembro desdeago 2026
  • Responde aprox. en:1 hora
  • Idiomas

    Inglés, Italiano, Holandés, Árabe, Alemán
I’m a 3D game environment artist specializing in modular buildings, game-ready environments, props, and reusable asset kits for Unreal Engine and Unity. I create optimized modular pieces with clean topology, PBR materials, UVs, LODs, and collision setup for efficient game development and level building.