Professional 3D Character Modeling Rigging Animation for Games and Film
Reino Unido
Inglés, Español, Francés, Alemán, Italiano
Parte de la información aparece en idioma inglés.
Sobre mí
3D Character Artist & Rigger specializing in Blender and Maya for games, animation, Unreal Engine, and Unity. I create stylized, anime, cartoon, and game-ready characters with clean topology, professional rigging, texturing, and animation support. From low poly assets to high-quality cinematic characters, I focus on smooth workflows, expressive designs, and reliable communication to bring your ideas to life with production-ready results.... Lee más