I will create you a casual ,hyper casual unity mobile game with ads

M
malix0024
M
malix0024
Kaleem Malik
Parte de la información aparece en idioma inglés.

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Unity C# specialist | 9+ years | 500K+ downloads | 5 ratings

I build hypercasual, arcade, and puzzle games that run at 60 FPS on low-end devices and keep players coming back.

What I Build:

Hypercasual One-tap controls, satisfying loops, viral hooks

Arcade Tight controls, combos, leaderboards

Puzzle Smart progression, daily rewards

Optimization 60 FPS on 2GB RAM, AdMob-ready

Why Me:

Clean, modular C# (SOLID + ScriptableObjects)

Delivery in 27 days with 48hr updates

Production-ready for App Store & Google Play

2 revision rounds included

Client Feedback:

"Delivered in 3 days. Code was cleaner than mine." Studio founder

"Finally someone who understands game feel." Indie dev, 100K+ downloads

When You Message Me:

  1. I ask sharp questions about your vision
  2. You get honest feedback on scope & timeline
  3. Custom quote within 3 hours
  4. Clear milestone plan from day one

No fluff. No overselling. Clean code that ships.

Ready? Hit the green button let's build something players can't put down.

Conoce a Kaleem Malik

Kaleem Malik

9 Years of Expert Unity Development: From Concept to Publish

5.0(68)
  • DePakistán
  • Miembro desdenov 2011
  • Responde aprox. en:1 hora
  • Última entrega4 años
  • Idiomas

    Urdu, Punjabí, Inglés
With 9 years of professional experience as a Lead Game Developer, I provide expert, end-to-end Unity 2D and 3D solutions tailored for high-performance results. My expertise spans the entire development lifecycle, from initial prototyping and core mechanics to final polish and cross-platform deployment. I specialize in building scalable game architectures, optimizing performance for mobile and desktop, and implementing complex systems like advanced AI and physics. Whether you need seamless SDK integration for monetization or a complete project refactor

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