I will create low poly 3d models and game characters

L
luisrosas
L
luisrosas
Enrique Rosas

Level 2

Parte de la información aparece en idioma inglés.

Acerca de este Servicio

Custom low poly 3D modeling for games, apps, and creative projects built in Blender, game-ready from day one.


Whether you need a single prop, a full environment kit, or a low poly 3D game character, I deliver optimized assets that perform well in any engine.


What I deliver:

  • Low poly models: props, weapons, furniture, vegetation, and more
  • Modular environment pieces and level assets
  • Stylized texturing and solid color materials
  • Retopology and polygon optimization for real-time performance
  • Clean export in FBX, OBJ, GLTF, or .blend


Why work with me:

  • Experience with game development workflows and asset pipelines
  • Compatible with Unity, Godot, Unreal, or any major engine
  • Every model is optimized no unnecessary geometry, no cleanup needed
  • Clear communication and on-time delivery


Message me with your idea before ordering I'll confirm poly budget, style, and format upfront.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Enrique Rosas

Enrique Rosas

iOS App Development

4.8(77)

Level 2

  • DeMéxico
  • Miembro desdejun 2015
  • Responde aprox. en:1 hora
  • Última entregaaproximadamente 4 horas
  • Idiomas

    Español, Inglés
I deliver complete, market-ready digital products with a focus on high performance and native design. I help entrepreneurs and businesses turn complex ideas into polished, functional realities within the Apple Ecosystem. Core Expertise:  Apple Specialist: Native apps (iOS, macOS, iPadOS) using SwiftUI & Swift 6. 🛠️ Full Lifecycle: From initial architecture and UI logic to App Store publishing. 📱 Native Design: Fluid interfaces following Human Interface Guidelines.

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