I will creepy low poly horror environment low poly 3d survival maps game environment

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luis_chris4
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luis_chris4
Luis Chris
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Looking for a nostalgia creepy low poly 3d environment that makes your horror game feel truly unsettling?


I will create a custom low poly horror environment for your game, animation, cinematic, VR project, or 3D scene. From abandoned houses and haunted rooms to dark forests, creepy hospitals, underground locations, and terrifying game levels, I can transform your idea into a stylized 3D environment.


What I Can Create:

  • ️Abandoned houses
  • Creepy hospitals & asylum rooms
  • Dark forests & haunted woods
  • Abandoned hotels
  • Sci-fi environment
  • PS1 horror maps
  • Haunted rooms & corridors
  • Dark churches & ruins
  • Graveyards & cemeteries
  • ️ Horror interiors
  • Underground crypts
  • Abandoned factories
  • Game-ready horror environments



Deliverables:

  • Custom low poly 3D environment model
  • Retro style textures
  • FBX, OBJ, Blend file
  • Optimized low poly topology
  • Unity and Unreal engine ready files
  • Custom props and environmental details
  • ️Atmospheric horror design


I can create the environment from your reference images, concepts, sketches, or written description while maintaining a strong visual style.

Contact me and send me your concept and let's build a world your players won't forget.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Luis Chris

Luis Chris

Low poly 3D Artist

  • DeFrancia
  • Miembro desdeago 2026
  • Responde aprox. en:1 hora
  • Idiomas

    Inglés, Francés, Español, Alemán
I'm Luis Chris, I'm a 3D artist focused on creating authentic PS1, PS2, PSX, and N64-style low-poly assets for indie games and interactive projects. I specialize in optimized, game-ready models including characters, environments, buildings, vehicles, and props, with clean topology and efficient polygon counts. I work with Unity, Unreal Engine, Godot, Roblox, and other platforms. My goal is to combine nostalgic retro aesthetics with quality, performance, and reliable communication to bring your game ideas to life.

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