
Lucile
Graphic Designer and AI Video Specialist
Habilidades

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Porfolio
Experiencia laboral
Senior Editorial & Print Graphic Designer
Vistaprint • Freelance
May 2021 - Present • 5 yrs 4 mos
Designed high quality editorial and print materials for businesses, restaurants, publishers, and entrepreneurs worldwide. Specialized in magazine layouts, newspaper design, product catalogs, restaurant menus, digital menus, café menus, roll-up banners, retractable banners, billboards, signage, brochures, and marketing materials. Delivered modern, print-ready designs using Adobe InDesign, Illustrator, Photoshop, and Canva while maintaining strong typography, branding consistency, and visual hierarchy. Successfully completed numerous projects with a focus on creativity, fast turnaround, attention to detail, and client satisfaction.
AI Video & Visual Production Specialist
Adobe • Freelance
Apr 2026 - May 2026 • 1 mo
Produced polished AI-powered visual content for musicians, creators, and digital brands looking to turn ideas into professional and engaging productions. I combined AI-generated scenes with creative editing, transitions, visual effects, audio synchronization, and cinematic storytelling. My projects included music performances, artist visuals, promotional content, social media campaigns, AI characters, and cinematic concepts. I paid particular attention to timing, facial expressions, scene consistency, camera movement, and overall visual flow to ensure the final result felt intentional rather than like disconnected AI-generated clips.
AI Music & Creative Content Specialist
Runway & Lander • Freelance
Nov 2025 - Dec 2025 • 1 mo
Created AI-powered music visuals and cinematic content for artists and creators, focusing on realistic performances, character consistency, lip synchronization, and storytelling. I transformed songs and creative concepts into engaging visual sequences designed to capture attention and strengthen an artist's online presence. I worked on projects involving AI characters, singing performances, cinematic environments, music-synchronized scenes, visual effects, and short-form content. A major focus was solving common AI problems such as unnatural movement, inconsistent characters, poor scene continuity, and visuals that fail to match the emotion of the music.