Mansoor
Passionate Gamer turned Game Developer,Designer
Habilidades
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Porfolio
Experiencia laboral
Lead Game Programmer
Silver Sparrow Studios • Tiempo completo
Sep 2024 - Present • 1 yr 8 mos
●Designed and Developed three PC/Console games, Souls Like RPG (UE5), Survivor-like roguelite(UE5), and Pak Truck Haulin (Unity). ●Implemented Core Game Systems including combat (melee/ranged/auto-attack), AI using Behavior Trees, stat progression, upgrade systems, mission logic, vehicle mechanics,and save/load systems. ●Developed scalable and modular systems such as enemy spawning, boss mechanics, weapon scaling, status effects, cargo/delivery mechanics, and dynamic difficulty balancing. ●Optimized performance and player experience through efficient Blueprint/C# architecture, UI systems, Niagara VFX, animation systems, and complete SFX integration.
Unreal Engine Game Developer
Stixor • Tiempo completo
Oct 2023 - Mar 2024 • 5 mos
●Designed and developed a top-down shooter indie PC/Console game made on Unreal Engine 5 from the scratch using blueprints. ●Worked on Game Mechanics, Systems, VFX, Animations and Gameplay Ability System (GAS), optimized the game to ensure smooth and stable operation across platforms. ●Helped the VR dev team in designing and making Ghost Hunter VR Unity game visually better and bug free.
Unreal Engine Developer
Gamewala Studios • Tiempo completo
Oct 2022 - Oct 2023 • 1 yr
●Designed and developed a 2.5D side scroller Indie PC/Console game on Unreal Engine 5 using blueprints. ●Worked on Game Mechanics, Systems, VFX, Animations and Gameplay Ability System (GAS). ●Collaborating with the project team, including artists, designers and other developers, to ensure design, integration and implementation of new functionality.
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mek_alexander23

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He is experienced and delivers the best