I am a 3D character rigger specializing in humanoid rigging, skin weight painting, and facial rigging. I help bring 3D characters to life with smooth deformations, clean controls, and realistic facial expressions. My services include 52 ARKit blendshapes, lip sync, eye movement, mouth movement, and expression setup. I focus on creating animation-ready characters for games, films, and virtual avatars. My goal is to deliver quality work that meets your project needs. Let's bring your characters to life!... Lee más