I’m a professional 3D Character Artist specializing in realistic, stylized, and game ready characters. I create, rig, fix, optimize, animate, and convert 3d characters, metahumans, avatars, hair, clothing, props, and cosplay models. Skilled in CC4/CC5, Iclone, iclone 8, blender, maya, unreal engine, unity, vrchat, vroid, MMD, warudo, SFM, and ARKit. I deliver clean topology, smooth weight painting, quality textures, facial rigs, and production ready assets for games, animation, and virtual experiences.... Lee más