Hey there, i am Peter, a Unity and Unreal engine Game Developer focused on turning ideas into smooth, playable experiences—and fixing what’s broken when things go wrong.
I specialize in building and improving core gameplay systems, debugging complex issues, and creating high-quality visual effects that make games feel alive. Whether you’re stuck on a frustrating bug, need a clean system implemented, or want cinematic VFX like explosions, fire, or smoke, I can help you get it done efficiently.... Lee más