I develop simple games from scratch using the Unity Engine, handling all the essential in-engine programming and layout design to make concepts playable. To support this, I use Blender at an intermediate level for clean 3D modeling, creating basic props and low-poly assets. Beyond 3D, I am a seasoned Freelance Graphic & Clothing Designer specializing in CorelDRAW and Canva. I create high-quality t-shirt prints, garment patterns, and detailed technical tech packs for manufacturing. Dedicated to turning your digital and fashion concepts into a flawless reality.... Lee más