k
kuri117

Spin C.

@kuri117

3D Character and Creature Artist

Italia
Inglés, Italiano
Parte de la información aparece en idioma inglés.
Sobre mí
3D Character and Creature Artist with 3+ years of experience, focused on realistic, production-ready assets for games, cinematics and VFX. I work across the full pipeline: sculpting, anatomy, retopology, UVs, PBR texturing, clothing, grooming, optimization and Unreal Engine integration. Main tools: ZBrush, Maya, Substance Painter, Marvelous Designer, XGen and Unreal Engine.... Lee más

Habilidades

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kuri117
Spin C.
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Revisa mis servicios

Modelado de personajes
I will create a realistic 3d character for games or cinematics
Modelado de personajes
I will create a realistic 3d creature or monster

Porfolio

Experiencia laboral

Moonshot_CGI

3D Creature Artist

Moonshot CGI • Freelance

May 2025 - Present • 1 yr 4 mos

- Create realistic creatures with a focus on high-resolution sculpting, anatomy, and surface development. -Sculpt skeletal and muscle systems to support CFX and simulation workflows. - Develop anatomically consistent assets within established production pipelines

LinkedIn

3D Character Artist

LinkedIn • Freelance

Apr 2025 - Present • 1 yr 5 mos

04/2025 – Present Create realistic characters for a real-time production across the character art pipeline, using MetaHumans as a base. Handle high-resolution sculpting, anatomy refinement, texturing, grooming, and final asset presentation. • Prepare production-ready character assets while balancing visual quality and technical constraints.