high Quality Scifi props, Precise Hard Surface Assets, and immersive Environment
Reino Unido
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a 3D artist focused on building high-quality sci-fi props, precise hard surface assets, and immersive environment design for games and cinematic projects. Through structured prop modeling and efficient asset optimization, I turn ideas into clean, production-ready results.
What you can expect:
Detailed 3D prop design and hard surface assets
Realistic texturing lookdev and clean UV optimization
Scalable game asset creation and cinematic assets
Flexible support or exact execution based on your needs... Lee más