I will make glsl shaders for game maker studio and love2d
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Shaders are effective ways to enhance your games! Though many tools have been built that allow for visual building of shaders, given the nature of GPUs, hand written shaders outperform auto built ones, specially when every frame matters!
There are different tiers of complexity, from simple effects that just require the shader itself plus some uniforms to control things like colors or strength, to more complex setups that require the input of control textures (i.e. normal maps, distortion maps, etc).
And if you don't have much experience working with shaders, don't worry, I can help you integrate it into your game :)
Conoce a Nehemek Amador
Graphic Designer and Game Developer
- DeHonduras
- Miembro desdeago 2026
- Responde aprox. en:1 hora
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Español, Inglés
Otros servicios de Desarrollo de videojuegos que ofrezco
FAQ
Do this shaders work on all platforms?
Yes, I offer GLSL for cross platform compatibility. Though mobile versions have certain limitations, I make sure they are tested by the lowest common denominator.
What are "uniforms"?
Uniforms are parameters you use to control your shader. This allows things like changing the color of an outline, the speed of a fire effect, the length of a trail, etc.
Will you help me implement it into my game?
On the highest package I can code it for you and explain how to keep working with it! On the advanced and basic I may only guide and answer questions though.

