k
kangahee

Kang

@kangahee

3D Creature Modeling, Sculpting, Texturing, Rigging for Game Ready Assets

España
Inglés, Español, Francés, Alemán, Árabe
Parte de la información aparece en idioma inglés.
Sobre mí
I’m a professional 3D Artist focused on creating detailed creatures and game-ready 3D assets for games, animation and digital projects. I specialize in modeling and sculpting dragons, alien demon, monsters, dinosaurs, fantasy beasts, mythical creatures, animals and original creature concepts. I can take a reference, concept art or rough idea and turn it into a clean, detailed 3D model. My workflow can include sculpting, retopology, UV mapping, texturing, materials, optimization and rigging for animation and game engines such as Unreal Engine 5 and Unity. Contact ME Now!!!... Lee más

Habilidades

k
kangahee
Kang
desconectado • 

Revisa mis servicios

Modelado de personajes
I will model stylized 3d creatures, dragon, alien demon monsters and dinosaurs for game
Diseño de personajes
I will model rig realistic 3d game creature, dragon, alien, demon, monster and dinosaur

Experiencia laboral

Unity

Freelance 3D Creature & Game Artist

Unity • Freelance

Jul 2026 - Present2 mos

I work as a freelance 3D Artist creating creature models and game-ready assets for games, animation, cinematics and digital projects. My work covers creature modeling, digital sculpting, retopology, UV mapping, texturing, materials, optimization and rigging. I create realistic and stylized dragons, monsters, dinosaurs, fantasy beasts, mythical creatures and original designs. I focus on clean topology, detailed modeling and production-ready assets that can be adapted for Unreal Engine, Unity, animation and other 3D workflows.