I'm a Roblox gameplay programmer specializing in combat systems, complex gameplay mechanics, and simulators.
I've been programming with Roblox Lua for over a decade and have spent the last several years seriously developing and shipping Roblox games. I specialize in building clean, scalable systems including combat frameworks, simulators, and other gameplay systems.
I focus on writing reliable, maintainable code rather than quick fixes, and I can build systems from scratch around your game's specific needs.
Portfolio: https://jah-studios.vercel.app/... Lee más