
Johnson T
Game Artist, 2D Animator, Card Game Designer, Illustrator
Habilidades

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Experiencia laboral
Senior Game Artist
Ubisoft • Tiempo completo
Jan 2022 - Present • 4 yrs 4 mos
Led the creation of high-quality 2D game assets, including character designs, environment concepts, spritesheets, and UI elements for multiple AAA and indie-scale projects. Collaborated closely with game designers and developers to ensure visual consistency and gameplay readability. Specialized in building scalable asset pipelines that improved production efficiency by over 30%. Designed modular tilesets and optimized sprite atlases for performance across multiple platforms. Mentored junior artists, conducted art reviews, and ensured adherence to art direction. Contributed to successful game launches with visually immersive worlds, increasing player retention through polished aesthetics and engaging animations.
2D Animator & Visual Designer
Nickelodeon • Freelance
Mar 2021 - Dec 2021 • 9 mos
Created expressive 2D animations for animated series and digital media content, focusing on character motion, timing, and storytelling. Developed animation cycles, rigged characters, and implemented squash-and-stretch techniques to enhance visual appeal. Worked with storyboard artists and directors to translate scripts into engaging visual sequences. Delivered high-quality animation under tight deadlines while maintaining brand consistency. Improved animation workflow by introducing reusable rig systems, reducing production time by 25%. Contributed to visually appealing content that boosted audience engagement and viewer retention across multiple platforms.
Card Game Designer & Illustrator
Wizards of the Coast • Freelance
Jun 2020 - Feb 2021 • 8 mos
Designed and illustrated card layouts, characters, and thematic elements for trading card games. Focused on visual storytelling, card readability, and balance between aesthetics and gameplay clarity. Created detailed fantasy illustrations aligned with lore and mechanics. Collaborated with game designers to ensure visual elements supported gameplay strategy. Delivered over 100+ card designs, maintaining consistency across expansions. Improved user engagement by enhancing visual hierarchy and readability, making gameplay more intuitive and immersive for players.