create seamless PBR textures and materials in Substance Designer for games
Nigeria
Inglés, Francés, Alemán
Parte de la información aparece en idioma inglés.
Sobre mí
I will create seamless PBR textures and tileable materials in Substance Designer for games, Unreal Engine, Unity, and 3D environments. Get high quality procedural textures including wood, concrete, metal, stone, and custom surfaces. All materials are fully optimized, game ready, and include PBR maps (albedo, normal, roughness, height, AO). Perfect for game developers, 3D artists, environment design, and rendering. I specialize in realistic, high resolution, tileable PBR materials that improve visual quality and performance. Order now for professional results!... Lee más