
Jeph billy
Minecraft animation, Live2D rigging PSX aesthetic 3D character design
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Experiencia laboral
Senior 3D Artist & Game Asset Specialist
JephStudio Digital Arts • Trabajador autónomo
Jan 2020 - Present • 6 yrs 4 mos
Successfully delivered 200+ game ready 3D models including characters, environments, and props for indie game developers across 20+ countries Specialized in creating authentic PS1/PS2/PSX retro style low poly models with optimized topology achieving 60% reduction in polygon counts while maintaining visual quality Mastered complete 3D pipeline from concept sketching to final game engine integration for Unity and Unreal Engine projects Built reputation for fast turnaround times averaging 48-72 hours for character models and 24 hours for props without compromising quality Achieved 4.9/5.0 client satisfaction rating across 150+ completed projects with 98% repeat client rate Developed custom Blender workflows and shader presets specifically for retro aesthetics reducing production time by 40% Created comprehensive rigging systems for 100+ characters enabling seamless animation integration Delivered PBR textured assets using Substance Painter with proper normal maps, roughness, and metallic channels for photorealistic rendering Mentored 5 junior 3D artists in optimization techniques and game ready asset creation best practices