I’m a 3D Artist specializing in modeling, texturing, rigging, animation, and rendering. I work with Maya, Blender, ZBrush, Substance 3D Painter, and Unreal Engine. I can create characters, props, environments, and other 3D assets based on references or specific requirements. I also have basic 2D design skills and always aim to deliver clean, detailed, and well-prepared work.... Lee más