Ivan
UX UI Designer
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Porfolio
Experiencia laboral
Behance
Trabajador autónomo • 4 mos
UI/UX Designer
Jun 2026 - Jun 2026 • 0 mos
Hack On is a developer hackathon, and I designed its landing page. The task was to fit a lot of event information (schedule, prize pool, speakers, registration) on one page so that a visitor understands it quickly and signs up. I used a dark theme with high-contrast accents because the audience is developers. I started with the mobile layout and then did the desktop version. The main focus is the hero block and the registration button, and the schedule is a timeline that is easy to scan. Cards, buttons and form fields are built from auto-layout components, so a developer can reuse them. Tools: Figma.
UI/UX Designer
Jan 2026 - Apr 2026 • 3 mos
GROOV is my diploma project: a music streaming app for iOS and web/desktop. The idea was a calm alternative to cluttered music apps: fewer things on the screen, quick access to mood-based music. [One sentence in your own words: what annoyed you in other music apps?] I did the whole interface side: - mid-fidelity prototypes of the main flows for mobile and desktop - final high-fidelity screens with transitions in the prototype - a UI kit and design system with components and their states - the admin panel: data tables and user management screens In total about 40 screens and around 20 components in the UI kit. For handoff I prepared Figma files with auto-layout, components and design tokens. Tools: Figma.
UI/UX Designer
Nov 2025 - Dec 2025 • 1 mo
DanceLink is my personal project: a social network for dancers with an AI trainer. I started with two types of users: a shy beginner who wants structured practice without being judged, and a creative dancer who wants more visibility. Every decision came from these two. What I designed: - user flows and structure: onboarding, style and level selection, search, chats, profile - mid-fi wireframes on a 5-column grid (402 px wide, 16 px margins, 20 px gutters) - logo and app icon in three shapes - a design system: colors, Roboto type scale, buttons, chips and cards with default and active states - dark-mode screens: home with stories, search (For You / Recent / Trending), profile with gallery, settings The AI trainer flow is the main part: lesson path, camera practice with live posture and balance tips, and a results screen with posture, balance, relaxation and coordination. The interface is in Ukrainian. I also built a clickable prototype in Figma. Tools: Figma, Adobe Illustrator.