i
isabella_sopha

Isabella

@isabella_sopha

A PROFESSIONAL UNREAL ENGINE 5 DEVELOPER AND TWITCH AND KICH BRANDING DESIGNER

Reino Unido
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
I am Isabella, a professional digital designer specialising in Unreal Engine 5 game development, Twitch and Kick stream branding, and custom gaming graphics. I create immersive game environments, game play systems, overlays, emotes, banners, logos, design logo, and alerts that help creators and developers stand out. My focus is delivering clean, high-quality, and optimised designs tailored to your vision. I value clear communication, fast delivery, and client satisfaction, ensuring every project is professional, creative, and built to elevate your game or streaming brand.... Lee más

Habilidades

i
isabella_sopha
Isabella
desconectado • 
Tiempo medio de respuesta: 1 hora

Revisa mis servicios

Artes gráficas para Streamers
I will create twitch and kick overlays, emotes, banners and stream branding
Artes gráficas para Streamers
I will design professional twitch overlays, alerts, panels and stream graphics

Experiencia laboral

Fiverr

Fiverr

Freelance • 4 yrs 1 mo

Twitch & Kick Stream Designer

Dec 2024 - Present1 yr 7 mos

Creating professional streaming graphics for Twitch and Kick streamers, including overlays, emotes, banners, alerts, and full branding packages. Helping streamers build visually consistent and engaging channel identities. Key Achievements: Designed Twitch/Kick overlays and stream layouts Created custom emotes, badges, and logos for streamers Delivered full branding kits for gaming stream channels Improved streamer visibility with professional visual design

Unreal Engine Game Developer

Jan 2024 - Present2 yrs 6 mos

Developing custom Unreal Engine 5 gameplay systems, mechanics, and immersive environments for indie game developers and clients. Specialized in Blueprint scripting, AI systems, level design, and game prototyping. Focused on building optimized, scalable, and interactive game experiences based on client ideas. Key Achievements: Designed and developed multiple UE5 gameplay systems (combat, AI, movement) Built immersive 3D environments and level layouts Delivered optimized and bug-free game prototypes Worked on custom client-based game concepts from scratch