Hi, I’m a 3D Environment Artist and Game Level Designer.
I create game ready environments and level designs for Unreal Engine 5, Unity, and other real time engines. My focus is on building worlds that not only look good but also work smoothly inside actual games.
I mainly use tools like Unreal Engine 5, Blender, Maya, Houdini, Substance Painter, ZBrush, and Photoshop depending on the project needs.
I work on everything from realistic landscapes and interiors to stylized or sci fi environments. Whether it’s a small level or a large open world, I always keep things optimized ready for gameplay.... Lee más