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3D Character Creator
Independent • Freelance
Dec 2025 - Present • 11 mos
Working on independent 3D character creation projects for video games and animation. My practical experience includes human character customization, clothing preparation, texturing, rigging, skin weight adjustments, and preparing models for animation. I also test character exports and integration workflows in Blender and Unreal Engine, focusing on visual quality, mesh structure, and character movement.