I will realistic 3d game props fire hydrant urban clutter unreal engine pbr texturing

H
hysmal898
H
hysmal898
Ismail
Parte de la información aparece en idioma inglés.

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Greetings !


Looking for studio standard, game ready street assets that blend into your world without dropping frames? I am a professional 3D Prop Artist specializing in optimized 3D game props and environmental clutter tailored perfectly for Unreal Engine 5 and Unity.

I use a professional pipeline (Blender and Substance Painter) to deliver stunning visual fidelity with strict engine optimization.


What You Will Get:


  • Game Ready 3D Models: Clean topology with smart polycounts, free of shading errors.
  • PBR Texturing: Realistic maps (Albedo, Roughness, Metalness, Normal) with custom wear, rust, and grit.
  • Expert UV Mapping: Fully unwrapped meshes with zero texture stretching.
  • Standard Formats: .FBX, .OBJ, and native .BLEND source files.


Perfect For:


  • Urban Clutter (Fire hydrants, dumpsters, streetlamps)
  • Hard Surface Modeling (Crates, machinery, tools)
  • Survival/Horror/Sci-Fi Scene Dressing


I capture huge geometric detail via high-to-low poly texture baking. Please contact me before placing an order so we can discuss your project specs and build a custom offer Let's bring your game world to life.

Preferencia de estilo de entrega

Informa al freelancer cualquier preferencia o inquietud que tengas con respecto al uso de herramientas de IA en la finalización y/o entrega de tu pedido.

Conoce a Ismail

Ismail

Character Design 3d sculpting and modeling

  • DeReino Unido
  • Miembro desdemay 2026
  • Idiomas

    Inglés, Alemán, Francés, Árabe
Hello There I am Expert in sculpting 3d model for animations, film or video game, support for Blender, Unreal engine, unity or Godot, I specialize in different 3D styles and character types: - Human/Humanoid - Armor/Robots - Cartoon - Creatures/Monsters - Realistic/semi realistics