I’m Francisco, a 3D artist with 4 years of experience in 3D modeling and texturing, dedicated to creating clean, high-quality assets using Blender, Maya, and Substance Painter. I specialize in optimized models for games, animation, product visualization, and 3D printing. With a strong focus on clear communication, fast delivery, and reliable results, I ensure your ideas are brought to life with precision, efficiency, and professional quality.... Lee más