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hoseadavis1

HOSEA

@hoseadavis1

Game VFX Specialist Anime Abilities, Niagara Particles, Shader Graph, Pixel Ar

Brasil
Inglés
Parte de la información aparece en idioma inglés.
Sobre mí
Flat gameplay loses players. The right VFX changes that. I create game-engine VFX for Roblox, Unity, UE5 Niagara, UEFN Fortnite, and Godot combat effects, ability animations, shaders, particle systems, and 2D pixel art FX. Every effect is built game-ready: optimised, clean, and made to fit your art style and engine version. Shaders, particles, anime combat VFX, cinematic explosions, dissolve, glow, hologram. I build the visuals that make gameplay feel powerful. Message me before ordering even a rough idea is enough to start.... Lee más

Habilidades

h
hoseadavis1
HOSEA
desconectado • 

Revisa mis servicios

Personalización
I will create roblox vfx and anime combat effects for your game
Personalización
I will create unity vfx using particle system, shader graph, and vfx graph

Porfolio

Experiencia laboral

gamecreator

gamecreator

Freelance • 2 yrs 8 mos

2D Pixel VFX & Godot Shader Artist

Dec 2025 - Present6 mos

Created 2D VFX and game-ready shaders for Godot and 2D indie game projects. Work included pixel art sprite sheet animations (slash, explosion, spell, hit impact), GIF and PNG sequence effects, Spine 2D animation integration, and Godot shader effects including dissolve, hologram, outline, portal, and glow distortion.

Unreal Engine 5 Niagara VFX Artist

May 2023 - Jul 20252 yrs 2 mos

Created real-time VFX in Unreal Engine 5 using the Niagara particle system. Projects included ability effects, boss fight explosions, environmental atmosphere, and cinematic combat sequences. Also worked in UEFN (Unreal Editor for Fortnite) creating map VFX, combat effects, and atmospheric visual elements for Fortnite Creative maps.

Unreal Engine 5 Niagara VFX Artist

GameBoost • Tiempo parcial

Aug 2023 - Jul 202411 mos

Created real-time VFX in Unreal Engine 5 using the Niagara particle system. Projects included ability effects, boss fight explosions, environmental atmosphere, and cinematic combat sequences. Also worked in UEFN (Unreal Editor for Fortnite) creating map VFX, combat effects, and atmospheric visual elements for Fortnite Creative maps.