I am an expert in sculpting anatomically accurate and stylized characters, translating concept art into detailed 3D assets, and optimizing models to meet technical and artistic requirements. Adept at the full character pipeline, including high-poly sculpting, retopology, UV layout, texture preparation, and collaboration with rigging and animation teams. Known for a strong artistic eye, clean topology, and the ability to balance realism, performance, and creative direction while meeting tight deadlines.... Lee más